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Aaron Sagray
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    Designing for AI

    Jul 17, 2026

    Teammate or Tool Call? A Decision Rule for Personifying Agents

    Personification is a design decision with real implications. A four-question decision tree that routes every agent surface to its lowest sufficient posture.

    Designing for AI
    Jul 3, 2026

    The Mental-Model Reset: Designing Systems That Decide

    Moving from deterministic screens to probabilistic behavior is the biggest design shift since mobile. A before/after worksheet to reorient your team’s assumptions.

    Designing for AI
    Jun 26, 2026

    The Agent is the Interface

    When software acts on a user’s behalf, the interface stops being a surface and becomes a relationship. That changes what we design.

    Designing for AI Short thoughts
    May 2, 2026

    Trust Is the Material You’re Actually Designing

    Every AI/UX decision either deposits or withdraws trust. How to treat trust as the primary design substrate, not as an additive feature, but as the thing every surface runs on.

    Designing for AI Trust
    Apr 26, 2026

    AI Adoption Is an Ops Problem, Not a Tools Problem

    The bottleneck at scale isn’t which AI tool you buy. It’s distribution, standardization, and governance. Design has solved this problem before. We called it a design system.

    Systems DesignOps

    © 2026 Aaron Sagray

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